GoalSense 7×7™
7×7Seven Premier League games.
Seven goal-related predictions.
Every weekend, GoalSense selects seven Premier League fixtures.
You match one of the seven goal criteria to each match. Use every fixture once and every prediction slot once.
- 1Wolves v FulhamBTTS — Yes
- 2Crystal Palace v LutonOver 2.5 Goals
- 3Bournemouth v Sheff UtdUnder 1.5 Goals
- 4Arsenal v BrentfordHome 2+ Goals
- 5Aston Villa v TottenhamClean Sheet (Away)
- 6Liverpool v Man CityFirst Half — Goal
- 7Brighton v ChelseaBTTS — Yes
Your 7 prediction criteria
BTTS ×2
Yes or No
Use twice
1.5 Goals
Over or Under
Use once
2.5 Goals
Over or Under
Use once
Team 2+
Choose either team to score 2 or more
Use once
Clean Sheet
Choose either team to keep a clean sheet
Use once
First Half
Goal or No Goal
Use once
That's your seven. Match each prediction to one of the seven games, then lock your card before the first kick-off.
You must be aged 18 or over to play GoalSense 7×7™.
Can you beat GoalSense?
GoalSense plays the same seven fixtures using the same seven prediction criteria.
Once entries close, GoalSense's picks are revealed. See who gets more right.
You
5/7
GoalSense
4/7
Example 7×7 card
- 1Sat 15:00Wolves v FulhamBTTS — Yes
- 2Sat 15:00Crystal Palace v LutonOver 2.5 Goals
- 3Sat 15:00Bournemouth v Sheff UtdUnder 1.5 Goals
- 4Sat 17:30Arsenal v BrentfordHome 2+ Goals
- 5Sun 14:00Aston Villa v TottenhamClean Sheet (Away)
- 6Sun 16:30Liverpool v Man CityFirst Half — Goal
- 7Mon 20:00Brighton v ChelseaBTTS — Yes
GoalSense 7×7™ rules
Everything that decides a 7×7 round. Free to play, no stakes — read it all before you build a card.
Your card
- GoalSense selects seven Premier League fixtures for the round.
- You make seven predictions — one for each fixture. Every fixture is used exactly once and every prediction slot is used exactly once.
- The seven slots are fixed: BTTS twice (each one Yes or No), 1.5 Goals once (Over or Under), 2.5 Goals once (Over or Under), Team 2+ once (choose either team to score two or more), Clean Sheet once (choose either team to keep a clean sheet), and First Half once (Goal or No Goal).
- A card can only be submitted when all seven fixtures and all seven slots have been used.
Eligibility
- You must be aged 18 or over to play GoalSense 7×7™.
- 7×7 is free to play. There is no stake and no cash entry.
- A GoalSense account is needed to build and lock a card. Anyone can read these rules and the example card without an account.
Entries and locking
- Entries for a round open at 00:00 UK on the Thursday before it.
- The card deadline is 14:59 UK on the Saturday of the round — one minute before the earliest eligible kick-off. Every fixture in the round starts at or after that deadline.
- Once your card is locked it is final. Selections cannot be added, changed or swapped afterwards.
- If a round does not have seven eligible Premier League fixtures, that round is skipped rather than shortened.
Scoring
- You score one point for each correct selection.
- Your score is the number of correct selections out of seven, so the highest possible score is 7/7.
- All seven selections carry the same value — there is no weighting or bonus.
- GoalSense plays the same seven fixtures with the same seven slots, and its card is revealed once entries close.
Void fixtures
- If a fixture is postponed, cancelled, abandoned without an official result, or otherwise void, the selection on that fixture is voided.
- A void selection is never counted as incorrect. It is removed from your total instead, so a card can read 6/6 · 1 void rather than 6/7.
- A perfect seven requires all seven selections to settle normally with none void.
Results, corrections and round changes
- Results are settled from GoalSense's football-data sources. Football data can occasionally be delayed, incomplete or subsequently corrected.
- First Half selections are settled from what actually happened in the first half. GoalSense uses the official half-time score where available, and otherwise establishes the first half from the official goal record and final score. If a completed match genuinely cannot be determined from any of those, the selection is held for manual review rather than settled against you.
- GoalSense may correct a result, score or leaderboard position where reasonably necessary to reflect corrected underlying data.
- GoalSense may modify, suspend, postpone or cancel a 7×7 round where reasonably necessary because of fixture changes, data-provider problems, technical issues or other circumstances affecting the integrity or operation of the game.
- The GoalSense Terms & Conditions govern your use of the site and of GoalSense 7×7™.
Leaderboard order
- 1Most correct selections.
- 2Then the earliest Team 2+ completion — the official match minute at which your chosen team scored its second goal.
- 3Then the earliest First Half Goal — the official match minute of the goal that settled it.
- 4Then the earliest Both Teams To Score completion — the official match minute at which the second team scored, taking the earlier of your two BTTS fixtures.
- 5Then the card that was locked earliest.
Only those three predictions carry a completion minute. Clean Sheet, No BTTS, Under 1.5, Under 2.5 and No First Half Goal are confirmed at half-time or full-time rather than at a goal, so they count towards your score but never towards the timing. A card with no completion minute at a stage ranks behind a card that has one. Cards that are still identical after all of that stay level on the leaderboard.
Minutes are the official match minutes from the game itself (45+3 counts before 46) — never the time you submitted your card.
Also from GoalSense
GoalSense Picks
Build your card from real goal-data markets and compete each weekend.